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This started with a small question: how little does a football match need before it still feels like one?

kind
game
started
2026
state
experiment · private prototype

A football manager sketch: pick the team, run the match, read what happened.

shape

Team first, match second.

The prototype has squads, formations, lineups, player attributes, context effects, and a deterministic match engine.

Most of the game is still imagined around the manager. The match is the small machine underneath it.

state

A sketch, not a league.

It is not a playable career mode. It is the first pass at the part I wanted to understand: whether a tiny match model can still produce a result that feels readable.